Skip to main content
New GenerationClash clan hub
OverviewMembersWar / CWLRules
Open Clash of Clans

New Generation

This material is unofficial and is not endorsed by Supercell. For more information see Supercell's Fan Content Policy.

DiscordMembersWar / CWLRules
More tools
JoinRaidsNewsStrategiesRankingsPress KitAdmin / Management

Clan constitution

Rules that keep the clan sharp

Professional, friendly expectations for war, CWL, Clan Capital, donations, promotions, trial periods, inactivity, and fair play.

The short version

Be active, be respectful, use attacks when you opt in, donate fairly, help with capital weekends, and never bring toxicity or unfair play into the clan.

Clan Philosophy

  • Win seriously, talk respectfully, and help clanmates get better.
  • Real life comes first, but communication keeps the clan fair.
  • Leadership decisions should protect the long-term health of the clan.

Activity Expectations

  • Stay active enough that leaders can trust your war status.
  • Mark yourself out when heroes, schedule, or focus are not ready for war.
  • Extended inactivity without notice can lead to demotion or removal.

War Rules

  • Use both attacks when opted in.
  • Scout carefully and follow assignments during organized wars.
  • Ask before taking a risky top hit or ignoring cleanup needs.
  • Missed attacks matter more than failed attacks with good planning.

CWL Rules

  • Lineups balance best chance to win with fair rotation opportunities.
  • CWL bonuses reward reliability, pressure attacks, preparation, and team value.
  • Bench rounds are not punishments; they are part of smart league planning.

Clan Capital Rules

  • Use raid attacks with a plan and avoid leaving messy one-building districts.
  • Follow priority upgrade notes before spending Capital Gold.
  • Top contributors are celebrated, but efficient setup attacks matter too.

Donations

  • Donate what is requested when war armies need exact troops.
  • Keep donations fair over time; heavy requesters should also contribute.
  • Do not fill war castles unless leaders request it.

Promotion System

  • Elder comes from activity, donations, clean behavior, and reliable war status.
  • Co-Leader requires trust, maturity, planning help, and consistent clan-first decisions.
  • Promotions are earned by patterns, not a single big week.

Demotion and Removal

  • Toxicity, harassment, cheating, private server promotion, or account selling is not accepted.
  • Repeated missed attacks, ignored plans, or donation abuse can lead to action.
  • New members have a trial period focused on fit, communication, and reliability.